The Fib multimedia system
Fib is a system for storing multimedia data (like images or films).
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nConvertToFib.h File Reference
#include "version.h"
#include "cFibElement.h"
#include <FreeImagePlus.h>
#include <map>
Include dependency graph for nConvertToFib.h:

Go to the source code of this file.

Namespaces

namespace  nConvertToFib

Functions

cFibElementnConvertToFib::convert (const fipImage &multimediaObject)
cFibElementnConvertToFib::convertOptimized (const fipImage &multimediaObject, bool bCreatebackground=true, const bool bCorrectPoints=false)
cFibElementnConvertToFib::convertReduced (const fipImage &multimediaObject, bool bCreatebackground=true, const unsigned long ulMaxAreaDiff=3, const unsigned long ulMinPoints=4, const unsigned long ulMaxDiff=16, const unsigned int uiMinPointsNeighbourAreas=0, const bool bCorrectPoints=false, const bool bCorrectMissingPoints=false, const bool bAddNeighbours=false, const bool bReduceFunctionDomains=false, const bool bReplaceAreasWithPoints=false, const unsigned int uiInMinPointsForArea=0, const double maxError=0)
map< vector< unsigned int >
, unsigned long > 
nConvertToFib::countColors (const fipImage &multimediaObject)
void nConvertToFib::mapColors (fipImage &multimediaObject, const map< vector< unsigned int >, vector< unsigned int > > &mapColorMapping)